In this section, you can find the interviews the Command Chamber has
conducted with a number of editors and webmasters from around the Jedi
Knight community. If you are working on a single player project and would
like to be interviewed, please contact us for more information.
|Battle of Toprawa
||With interviewer Emambu asking some questions
about the planning and design of Battle of Toprawa, Antilles
fills us in on his editing methods and plans for the series.
He also mentions some of what the newest level will offer in
terms of enhancements.
|Battle on the Outer
||Emambu breaks out the interrogation light
again to hear from Evan about his upcoming Battle on the Outer
Rim series. Although not revealing much about the plot, Evan
describes how he got into editing and some of his design work
for the level thus far.
||As webmaster and founder of the Command
Chamber, Ryan discusses some of the experiences he's had building
the ultimate source for single player gaming on the web. Accomplished
level editor Sir Gerry takes care of the questioning in this
||With his passion for Dark Forces, Emambu
takes care of questioning Kevin about his upcoming DF level,
Discovery at Ironfort. Among other things, we hear about Kevin's
previous editing experience and what he has in stor for the
future with Ironfort.
||With his first level being the notable
Dartana Spaceport, Ted takes the time to discuss the later levels
of the upcoming Force Assassins series with interviewing mastermind
Ryan. Some of the planned level enhancements and status are
||As Emambu fires off the questions, we
hear Matthew's responses about one of the oldest running SP
projects, called Harjassk Diplomacy. Find out about the planned
level of architecture and Matthew's entry intto the single player
Jedi Knight community.
||The Holocron team takes some time with
Ryan's questions and gives you an inside look at Mara Jade:
Identity Crisis, their upcoming multi-level project for MotS.
The interview covers areas such as the creation of the team,
current level work, and future plans.
||With DF fan Emambu calling the questions,
GAdRS fills us in on his Dark Forces project, Imperial Library.
We hear about the author's entry to editing, current level efforts,
and reasons for choosing DF as the medium over the more modern
JK and MotS engines.
on Derra IV
||As Antilles inquires about the state of
Imperial Siege, Ryan takes a moment to bring us up to date.
The interview covers current progress, enhancements, and release
plans. In addition, he offers some reasons behind the making
of such a large scale level.
||As Emambu unloads the questions, meet
editor Bommbshellrapture in one of our longest interviews ever.
Find about his past projects for Dark Forces, his current project
"Liberating Cloud City", and future work for the Star Wars trilogy
||Interviewer Emambu inquires about Matt
Surman's upcoming Tantive IV level for Jedi Outcast, his past
work for Mysteries of the Sith, his involvement in the JK community,
as well as his thoughts on his job as a rookie police officer.
|Quilty & Dead
||Interviewer CookedHaggis digs for details
about the past and future of the Dead Reckoning series. Along
the way he picks up some information abut the author, Christian
"Quilty" Garris, and how he make his start in Star Wars FPS
|Remnants of the
||Antilles discusses the Remnants of the
Empire series with level author SavageX. Included are some questions
about how SavageX got into editing Jedi Knight, which level
has been his favorite created so far, and what plans he has
for his next level.
|Requiem a Verito
||Matthew shines the bright interrogation
light as Jeff talks about his current project, Requiem a Verito,
and how he got started editing. Also included are some hints
about the different enhancements that may be seen in the future.
|Sine Nomen & Nar
||CookedHaggis inquires about the state
of Sine Nomen's upcoming Nar Shaddaa project for Jedi Outcast,
as well as chatting about his time in the Jedi Knight and Jedi
|Star Wars Trilogy
||One of the largest and most anticipated
SP projects, the SWTTC brings us up to date on the group happenings
and progress of the levels. Hear about the number of levels
and locations planned to be visited, allocation of team member
talent, and more from the project leader Ajay.
|Temple on Yavin
||Find out about the current work underway
by Ryan Briggs and his thoughts on previous levels as Matthew
rattles off the questions. Also hear about how the level's cutscenes
will be done, as well as what the final release will have above
and beyond the demo release.
||Interviewer CookedHaggis learns some of
the details about Burrie's upcoming adventure level, "The Dorminco
Project." In addition, there is also some discussion about the
project in light of the announcement of Jedi Knight 2 by LucasArts
|The Last Stand
||Merlinus fills in interviewer Emambu on
his new project for Dark Forces and why he chose the older game
over Jedi Knight and MotS. Also included are some comments about
the intended atmosphere, length of the level, and expected puzzles.
||Chris Hill elaborates on what's in store
with his upcoming MotS level, the Lost Fortress. Interviewer
Matthew also inquires about the level's plot and relation to
existing timelines, possible release date, and idea behind the