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Editing Utilities

This section contains the essential utilities for single player editing. Using the tools listed below, you will be able to edit and modify almost all aspects of Jedi Knight and Mysteries of the Sith in your levels. All of the zips come with basic help and readme files, as well as author contact information

JED Level Editor JED is the most advanced editor you can find for Jedi Knight and MotS, as well as one of the best 3D game editors you'll ever use. Using this program, you can create and apply textures to level architecture, place things, integrate cogs, calculate level lighting, and do anything else related to level design.
Cog Writer Cog Writer is an editor which enables you to write cog scripts for JK and MotS which control the dynamics of the game. While this could be done in a simple text editor, Cog Writer provides for syntax checking and other tools to build cog commands.
Puppet Jedi Puppet Jedi is a keyframe editor for Jedi Knight and Mysteries of the Sith. A keyframe is what allows a model to carry out actions such as running, jumping and fighting. Puppet Jedi allows you to edit an existing KEY, or create a new one. You can then save it for use in your levels and other mods.
Mat Master Mat Mater is a tool to decompile and recompile Jedi Knight material files, in other words, textures. Using this utility, you can extract the editable bitmap files from a MAT file for editing, or even create your own new textures from scratch and compile them to work with JK and MotS.
Container Manager Container Manager (ConMan) is a utility to browse and edit various container files used by 3D games. This tool is essential to add resources to a level GOB file or to extract resources from existing files.
3DO Viewer A small, straightforward program for viewing 3DOs. I don't think any further explanation is necessary for this utility.
Code Alliance Game Explorer Code Alliance Game Explorer (CAGE) is a utility to browse and edit various container files used by a wide variety of 3D games. Unlike ConMan above, this utility supports a wide range of game file formats, i.e. Dark Forces, Jedi Knight, Outlaws, Quake, Half-Life, etc.
Font Jedi Font Jedi is an editor for the LucasArts SFT fonts used by Jedi Knight and Mysteries of the Sith. Most of the text seen in these games is created using character bitmaps contained in the SFT files. This tool allows you to modify the existing game fonts.
Palette & Colormap Utility A tool for editing colormaps used in conjunction with textures (MAT files) for Jedi Knight and Mysteries of the Sith levels.
Unofficial Jedi Knight Specs The definitive source for Jedi Knight cog and filetype information. If you need to know how a certain cog verb works, what a particular flag value does, or where certain attributes are specified, this is the place. Don't edit without the specs.
Dark Frontend This program is a graphical DOS front end for Dark Forces. This program will help you manage large numbers of custom levels in your DF directory. The author has included full documentation informtation in the download in case you have any problems or need to contact him.

Editing Resources Index